In my enthusiasm and haste to help a friend take a few more steps into the wild and woolly world of RPGs, I think I've actually compiled something pretty comprehensive. I figured the guy could find Story Games and RPGnet and DC Game Day on his own based on our discussion (he took notes!), but some of this stuff I only mentioned in passing or alluded to it elliptically. Besides! It's been over a year; this old LiveJournal needs a proper send-off, or it at least needs me to do something with it besides delete spam comments. So here's my annotated link-dump of the most fantastic things I can think of in gaming right now, only slightly edited from the message I just sent John Rogers (no, not that one):
Show notes from lunch!
The Diana Jones Awards for Excellence in Gaming: Checking out past winners and nominees is a good (but incomplete) "what to read" list.
Ron Edwards' "System Does Matter" essay. A hoary chestnut, a founding document, and a good litmus test to see if you can stand Ron Edwards' writing style -- at least on theory matters. See also The Big Model on Wikipedia, though there's a big YMMV on anything and everything related to Forgey Theory.
John Kim's RPG site and encyclopedia.
Do: Children of the Flying Temple's Kickstarter page.
A brief discussion of the links I sent to David Murray (@davidSEIBEI) in response to his request for "D&D or pen and paper RPG blogs/websites."
Rob Donoghue is perhaps my favorite of the Evil Hat/Fate/Spirit of the Century/Dresden Files RPG guys.
John Harper created most of my favorite free games like Danger Patrol, Lady Blackbird, and Ghost/Echo, available at OneSeven Design Studio.
I don't really know him, and I don't think he's published anything of his own design, but when he's analyzing games (whether or not he's using Forgey-theory terms) he is ON. Check out Deeper in the Game by Banukei. His same page tool is something special.
Vincent Baker designed Dogs in the Vineyard and Apocalypse World (among other things) and will finish designing Storming the Wizard's tower someday. I think I like this diagram better than the Big Model diagram.
Jason Morningstar is so nice, and so bright, and so approachable. Bully Pulpit Games website
Finally, gameplaywright by Will Hindmarch and Jeff Tidball, the editors/authors of Things We Think About Games and all-around awesome guys.